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Video game design : principles and p...
~
Salmond, Michael.
Video game design : principles and practices from the ground up
紀錄類型:
書目-語言資料,印刷品 : 單行本
副題名:
principles and practices from the ground up
作者:
SalmondMichael.,
出版地:
London
出版者:
Fairchild Books, an imprint of Bloomsbury Publishing Plc;
出版年:
2016.
面頁冊數:
270 p.col. ill. : 27 cm.;
標題:
Computer games - Design. -
標題:
Video games - Authorship. -
標題:
Video games - Design. -
摘要註:
Video game design" is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games.With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.
ISBN:
9781472567482
Video game design : principles and practices from the ground up
Salmond, Michael.
Video game design
: principles and practices from the ground up / Michael Salmond. - London : Fairchild Books, an imprint of Bloomsbury Publishing Plc, 2016.. - 270 p. ; col. ill. ; 27 cm..
Includes bibliographical references and index..
ISBN 9781472567482ISBN 9781472567499ISBN 147256748X
Computer gamesVideo gamesVideo games -- Design. -- Authorship. -- Design.
Video game design : principles and practices from the ground up
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Video game design" is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games.With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.
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