內容註: |
A brief introduction to data mining and analytics in games / Günter Wallner Evaluating gamer achievements to understand player behavior / Thomas Apperley, Enrico Gandolfi Building matchmaking systems / Alex Zook A data science approach to exploring hero roles in multiplayer online battle arena games / Choong-Soo Lee, Ivan Ramler Predicting customer lifetime value in free-to-play games / Paolo Burelli Advanced data science models for player behavioral prediction / África Periáñez, Anna Guitart, Pei Pei Chen, Ana Fernández del Río Integrating social and textual analytics into game analytics / Lareina Milambiling, Michael Katchabaw, Damir Slogar Social network analysis applied to game communities to identify key social players / Alessandro Canossa, Casper Harteveld Methodological and epistemological reflections on the use of game analytics towards understanding the social relationships of a video game community / Maude Bonenfant, Patrick Deslauriers, Issam Heddad An analyst's guide to communication / Natalie Selin A taxonomy of visualizations for gameplay data / Simone Kriglstein Co-design of an interactive analytics system for multiplayer online battle arena game occurrences / Quan Li, Ziming Wu, Huamin Qu, Xiaojuan Ma. |